TY - BOOK AU - Sylvester,Tynan TI - Designing games: a guide to engineering experiences SN - 9781449337933 (pbk.) : U1 - 794.81536 23 PY - 2013/// CY - Sebastopol, CA PB - O'Reilly KW - Computer games KW - Design KW - Psychological aspects N1 - Formerly CIP; Includes bibliographical references and index N2 - Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of todayâ??s hit video games. Youâ??ll learn principles and practices for crafting games that generate emotionally charged experiencesâ??a combination of elegant game mechanics, compelling fiction, and pace that fully immerses players. In clear and approachable prose, design pro Tynan Sylvester also looks at the day-to-day process necessary to keep your project on track, including how to work with a team, and how to avoid creative dead ends. Packed with examples, this book will change your perception of game design. [amazon.com] ER -